FIND SOMEONE WHO | INTERACTIVE CLASSROOM BINGO & ICEBREAKER
Find Someone Who is a high-energy classroom mingling game designed to break the ice and build speaking confidence. By moving around the class, formulating questions from prompt cards, and finding peers who match descriptions, students practice target grammar structures in a fun, communicative grid format.
Linguistic Value of Question Transformation
This game targets the cognitive process of transforming a written statement (e.g. *"...has a pet cat"*) into an active question (*"Do you have a pet cat?"*). This practice helps students master auxiliary verbs, subject-verb agreement, and verb conjugations across different tenses (present simple, present perfect, etc.). It helps turn passive reading comprehension into active speaking skills.
Implementing the Activity in ESL Classrooms
To maximize interaction, teachers should instruct students to stand up and move. Each student opens a card, creates the question, and interviews classmates. If a classmate replies "Yes," their name is recorded in the cell. To encourage diverse peer interactions, set a rule that each classmate's name can only be recorded once or twice on a single student's grid sheet.
Extension Activities and Grammar Follow-ups
Once students reach the target goal (e.g. 8 found names), teachers can transition to a writing or speaking extension. Students can report their findings using third-person singular structures (e.g. *"Mehmet drinks coffee without sugar, and Selin can play the guitar"*). This practice consolidates grammatical accuracy in report-writing or summarizing skills.